Workflow: SKetchup+Max Vray 2.20+Adobe Photoshop CS5
Objectives of the project:
- Workflow Development -(Collaboration between AutoCAD 2012, SketchUP Pro 8, 3D Max 2012)
- Practicing 3D Max Vray 2.20 Render Engine
- Lighting Study Using 3D Max and Vray
- Texturing, CG Lighting familiarization, Render Settings
- Memory Optimization during rendering-(Saving GI Maps)
- Interior Design Composition
- Post Production
References:
http://www.spot3d.com/vray/help/200R1/tutorials_interior.htm
Sharing my method for interior lighting test.
Final Image (Post Processed using Adobe Photoshop CS5)
Lighting Test -Indirect Illumination Off, Override Material with Vray Textedge
Light Source = Vray Sun, Vray Sphere, Vray IES
Lighting Test -Indirect Illumination Off, Override Material with Vray Textedge
Light Source = Vray Sun, Vray Sphere, Vray IES, Rectangular Light added
Lighting Test -Indirect Illumination On, Override Material with Vray Textedge
Light Source = Vray Sun, Vray Sphere, Vray IES, Rectangular Light
Raw Render
Ambient Occlusion Pass for composition using AO Script